Several major improvements have been made to the world builder in the last few week.
The most important one is the new interpolation scheme which allows for continuous slabs and faults (see attached pictures). But there is also a new benchmark which continuously checks for every pull request how fast they are run compared to current master branch (Thanks to github.com/asayers/cbdr !). Furthermore, some initial work has been done on expanding the MPI capabilities of the world builder.

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